Tournaments, leagues, teams and events

Skins payments for esports teams, leagues and tournaments

Your players and fans speak skins. Take payments in them, and send skins out as rewards from the same balance.

Approval needed. This is a restricted category in our Acceptable Use Policy: it is allowed after our written approval and extra checks during verification.

Esports organisers, amateur leagues and teams serve the most Steam-native audience there is. Fans buy jerseys, passes and memberships; teams sign up for leagues; communities run events. SkinsFlow lets all of them pay with the CS2, Dota 2 and Rust items they already own.

Payments land on your balance in USD after 2.5%, with a signed webhook for each one. From the same balance you can buy skins from our market and send them to any trade link, which makes skins rewards for community events simple to deliver.

Competitions with prizes and sweepstakes are a restricted category in our Acceptable Use Policy: they need written approval before going live. Selling merch, memberships, coaching or event tickets does not.

Competitions with prizes and sweepstakes need written approval. Betting on matches or staking items is prohibited unless fully licensed.

The problem

What gets in the way today

International fans, local payments

Your audience is spread across countries where cards fail or cost extra.

Rewards are a hassle

Buying and sending item rewards by hand takes hours after every event.

Young audience

Many fans and players have skins but no card.

Live market

Value your customers already hold.

Real items on the market right now, with live prices. Every one of them can pay for what you sell.

On the market right now Live prices, refreshed every few minutes
  • AK-47 | Redline (Field-Tested) AK-47 | Redline Field-Tested $24.05
  • AWP | Asiimov (Field-Tested) AWP | Asiimov Field-Tested $99.27
  • Knife ★ Karambit | Marble Fade (Factory New) Karambit | Marble Fade Factory New $937.37
  • M4A1-S | Solitude (Factory New) M4A1-S | Solitude Factory New $9.54
  • Gloves ★ Sport Gloves | Vice (Field-Tested) Sport Gloves | Vice Field-Tested $353.46
  • Desert Eagle | Printstream (Field-Tested) Desert Eagle | Printstream Field-Tested $32.78
  • Knife ★ Butterfly Knife | Fade (Factory New) Butterfly Knife | Fade Factory New $1,927.73
  • USP-S | Printstream (Field-Tested) USP-S | Printstream Field-Tested $35.05
  • M4A4 | Falak (Battle-Scarred) M4A4 | Falak Battle-Scarred $13.74
  • Glock-18 | AXIA (Field-Tested) Glock-18 | AXIA Field-Tested $17.29
How SkinsFlow helps

Built for esports & tournaments

Payments for anything you sell

Merch, memberships, passes and team sign-ups through your store or site.

Skins out, too

Buy items from our market and send them to winners and partners, singly or in batches.

One USD balance

Money in and rewards out from the same balance.

Webhooks

Your site hears about every payment, so registrations confirm themselves.

Test mode

Rehearse the whole flow before your event goes live.

Getting started

From sign-up to first payment

  1. Open an account

    Sign up and add your site. Prize events apply for approval.

  2. Connect your site

    Install a store plugin or use the pay button.

  3. Take payments

    Fans and teams pay with skins; you get USD.

  4. Send rewards

    Buy items from the market and send them to trade links.

Recommended integrations

Plug in what you already run

Pay button

Any website · A server that creates payments

One script tag: the checkout in a window over your page.

Setup guide One script tag
FAQ

Questions, answered.

Do tournaments need approval?

Competitions with prizes, including paid-entry tournaments, are a restricted category and need our written approval. Selling merch, memberships or tickets does not.

Can I send skins as rewards?

Yes. Buy items from our market with your balance and send them to any Steam trade link. The price is shown before you buy.

Is match betting allowed?

No. Betting or staking items is prohibited unless you hold every required licence, and even then it needs separate written approval.

What is Steam Trade Protection?

Steam can hold traded items for up to 7 days and return them to the customer in that window. SkinsFlow tracks every protected payment: it is credited automatically when the hold ends, or right away if you release it early because you trust the customer. If items go back after an early release, the amount comes off your balance and your site is told.

What does it cost?

SkinsFlow charges 2.5% of each credited payment. Market purchases are paid from your balance at the price shown.

Start today

Take skins this week.

Apply, tell us about your business, and we will guide you through approval.

Get started