Lineage 2
PHP 8.0+ with curl and PDO · L2J (MySQL / MariaDB) or L2OFF (SQL Server)Donation shop module: players pay with skins, coins arrive in game.
Metin2 servers fund themselves through the item shop. Players buy coins for costumes, mounts and convenience items, and they expect the coins right away. The SkinsFlow module lets them pay with CS2, Dota 2 or Rust items instead of a card.
On your site the player enters their login and the amount, pays on the SkinsFlow checkout and accepts one Steam trade. Once the payment is final, the module adds the coins to their account in your Metin2 database.
Each payment is credited to your SkinsFlow balance in USD after the 2.5% fee. You keep full control over rates and bonus packs. You need the right to run your server and to sell what you offer.
Credits account cash or coins, or sends an item through item_award to the player's storage.
No manual checks: coins arrive once the payment is final.
Set coins per dollar, limits and bonus tiers.
Repeated notices never double the coins.
Coins for a protected trade arrive when the hold ends.
Objetos como estos son los que intercambian tus clientes. Cada uno se valora en cuanto carga su inventario.
In the SkinsFlow dashboard, add your server site under Projects & API keys and copy the Client ID, secrets and webhook signing secret.
Unzip skinsflow-metin2.zip, upload the folder to your website (for example as /donate) and make its data folder writable.
Open /donate/install.php. It checks your host, verifies your keys, lets you choose where coins go (account cash, coins or an item award) and tests the Metin2 database connection.
Choose the currency name, how much one dollar buys, bonus tiers and minimum and maximum amounts. The installer locks itself when you finish.
Paste the webhook URL the installer shows at the end into your project in the SkinsFlow dashboard: Settings, Webhook URL.
Donate in test mode to a test account, check delivery in game, then switch to live.
Nothing. The donation module is free to download and use. SkinsFlow charges 2.5% of each payment credited to your balance, and nothing else: no setup fee, no monthly fee, no minimum volume. Failed, expired and returned payments cost nothing.
Whichever column your item shop uses. Many servers have two currencies; point the module at the one you sell.
Steam can hold traded items for up to 7 days and return them to the customer in that window. A protected payment is not counted as paid yet: coins arrive when the hold ends. When the hold ends the payment completes on its own, or you can release it early in your SkinsFlow dashboard if you trust the customer.
Yes. The coins go to whichever login is entered on the donation page, so double-check it before paying.
Yes, when players receive coins or items in return. You need the right to run your server and sell what you offer.
Yes. Turn on test mode and use your project's test secret. The checkout then shows real items with real prices but no item and no money moves, and buttons let you play every outcome: paid, protected, returned, declined. Use a test account to check delivery.
Donation shop module: players pay with skins, coins arrive in game.
Credit WCoin or your shop currency when players pay with skins.
Cash points for rAthena and Hercules servers, paid with skins.
Abre una cuenta, añade tu sitio, instala. La verificación es gratis.