PHP SDK
PHP 8.0+ · ext-curl and ext-jsonCreate payments and check notices from any PHP site or framework.
A dependency-free Node.js library with TypeScript types. Create payments from your backend or Discord bot and verify every notice in one line.
A lot of gaming products are built on Node.js: Discord bots, game backends, Next.js stores and community dashboards. The SkinsFlow Node.js SDK gives them skins payments without an HTTP client to maintain.
Your backend creates a payment and sends the customer to the checkout link. The customer picks CS2, Dota 2 or Rust items and accepts one Steam trade. SkinsFlow sends a signed notice; the SDK verifies it against the raw request body, and you confirm the payment before you deliver.
It ships as ESM and CommonJS with bundled types, uses the built-in fetch of Node.js 18 and has no runtime dependencies. Test mode is a different secret, not different code.
Uses what Node.js 18 already has. Nothing to audit but the SDK itself.
Types for every request and response, so your editor knows the shape of a payment.
Import it or require it, whichever your project uses.
Check the signature of every notice before you act on it.
Create a checkout link in a slash command and deliver the role when the payment is final.
Ce sont des objets comme ceux-ci que vos clients échangent. Chacun est évalué dès que leur inventaire se charge.
In the SkinsFlow dashboard, add your app under Projects & API keys and store the secrets in environment variables.
Unzip skinsflow-node-sdk.zip into your project and import it.
Create the client with your Client ID and secret, create a payment and send the customer to its checkout link.
Read the raw request body, verify the notice with your webhook signing secret, read the payment again and deliver once.
In the SkinsFlow dashboard open your project, Settings, and enter your endpoint as the Webhook URL.
Run the flow with your test secret, then swap in the live one.
Nothing. The Node.js SDK is free to download and use. SkinsFlow charges 2.5% of each payment credited to your balance, and nothing else: no setup fee, no monthly fee, no minimum volume. Failed, expired and returned payments cost nothing.
Yes. Create the payment when a member runs a command, send them the checkout link, and grant the role or item when your webhook confirms the payment.
No. It needs your API secret, which must stay on your server. In the browser, use the pay button script to show the checkout.
Steam can hold traded items for up to 7 days and return them to the customer in that window. A protected payment is not counted as paid yet: your webhook receives a protected status and you wait before you deliver. When the hold ends the payment completes on its own, or you can release it early in your SkinsFlow dashboard if you trust the customer.
In the developer docs, with examples for payments, the checkout window, purchases and webhook checks.
Yes. Turn on test mode and use your project's test secret. The checkout then shows real items with real prices but no item and no money moves, and buttons let you play every outcome: paid, protected, returned, declined. Same code, different secret.
Create payments and check notices from any PHP site or framework.
Skins payments for Django, Flask, FastAPI and Python bots.
One script tag: the checkout in a window over your page.
Ouvrez un compte, ajoutez votre site, installez. La vérification est gratuite.