Who pays with Rust skins
Rust has a busy skin economy of its own, and its players are loyal to the servers and shops they play on. Many of them hold skins they no longer use. Accepting those skins opens your shop to players who would never reach for a card.
What customers can pay with
Any tradable Rust item with a market price works: weapon skins, armor and clothing, doors, boxes and more. The value of each item is shown before the customer picks it, and the checkout adds items up until the order total is covered.
Rust servers: rewards that deliver themselves
Running a Rust server? Sell VIP, kits and priority slots for skins and let your shop deliver them as soon as the payment is final, day or night. Run several servers as separate projects, each with its own balance.
Credited in USD, once the trade is final
Every payment is credited to your balance in USD after 2.5%. If Steam holds the trade, SkinsFlow waits until the hold ends and then credits you on its own. Request a payout by crypto, SEPA, ACH, PayPal or Revolut once your business is verified.
One checkout for every game
Customers are not limited to Rust. The same checkout takes CS2 and Dota 2 items too, so every player can pay with the inventory they have.